WTF Yugioh Fate
Journal Entry: Sat May 10, 2008, 7:39 AM
Bored so I made this...
Not complete XD
Humans
Shirō Emiya / Earth / Warrior / 3 / 1000 / 300
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Arturia that have been removed from play or from your deck. By paying 2000 Life Points, select 1 Unlimited Blade Works from your deck and activate it immediately. Release this face-up card, Special Summon 1 Emiya from your hand or deck.
Kiritsugu Emiya / Dark / Spellcaster / 4 / 1700 / 1500
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Arturia that have been removed from play or from your deck. Once Per turn, you may pay 3000 Life Points during your Main Phase 2, if you do, it is now your Main Phase 1 and you may conduct your Battle Phase again. You may pay 4000 Life Points, end this turn*. You can use this effect during either players turn.
*(Negate all effects on the chain. The player whose turn it is discards down to his or her maximum hand size. All damage done to any player becomes 0, and "this turn" and "until end of turn" effects end.).
Maiya Hisau / Earth / Warrior / 4 / 1500 / 1000
As long as this card is on the field face-up, increase ATK of Kiritsugu Emiya by 400 Points.
Illyasviel von Einzbern / Light / Spellcaster / 3 / 1200 / 1200
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Heracles that have been removed from play or from your deck. Release this card, Select 1 Holy Grail from your Deck, Graveyard or removed from game to your hand.
Irisviel von Einzbern / Light / Spellcaster / 3 / 1200 / 1200
Release this card, you can select and activate one of the following effects:
-Select 1 Avalon: The Everdistant Utopia from your Deck or Graveyard and add it to your hand.
-Select 1 Holy Grail from your Deck, Graveyard or removed from game to your hand.
Kirei Kotomine / Dark / Fiend / 4 / 1900 / 1900
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Cú Chulainn or 1 Gilgamesh that have been removed from play or from your deck. When Black Key are send to the Graveyard while this card is on the field, add Black Key to your hand instead.
Rin Tōsaka / Fire / Spellcaster / 3 / 1400 / 1200
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Arturia or 1 Emiya that have been removed from play or from your deck. The Attribute of this card is also treated as WIND, WATER and EARTH while it is on the field.
Tokiomi Tōsaka / Fire / Spellcaster / 4 / 1700 / 1500
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Gilgamesh that have been removed from play or from your deck. If Rin Tōsaka is summoned while this card is in the Graveyard, add Azoth from your deck to your hand.
Sakura Matō / Dark / Spellcaster / 3 / 300 / 500
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Medusa that have been removed from play or from your deck. When this card is destroyed, Special Summon Dark Sakura from your deck or Graveyard.
Dark Sakura / Dark / Spellcaster / 6 / 2500 / 1700
This card can only be Special Summoned by the effect of Sakura Matō. This card cannot be destroyed as a result of battle. You take no Battle Damage from battles involving this card. Take control of a monster that attacked this card at the end of the Battle Phase. If this card destroys a monster by battle, you may Special Summon that monster in face-down Defense Position.
Shinji Matō / Dark / Spellcaster / 1 / 0 / 0
(Normal) His character begins to show cowardly and even pathetic qualities, Shinji doesn't have any particular abilities. He may have been using command spells to have non-consensual sex with Rider, and sexually abused Sakura as well. Wikipedia.
Kariya Matō / Dark / Spellcaster / 2 / 800 / 800
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Lancelot that have been removed from play or from your deck. This card may attack your opponent directly.
Zōken Matō / Dark / Fiend / 4 / 1800 / 1800
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Hassan-i-Sabah that have been removed from play or from your deck. You may Special Summon Magical Worm from your deck, graveyard or hand.
Sōichirō Kuzuki / Water / Warrior / 4 / 1850 / 1600
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Medea that have been removed from play or from your deck. When this card attacks a monster, it gains 300 ATK during the Damage Step.
Kayneth Archibald El-Melloi / Water / Spellcaster / 4 / 1500 / 1700
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Diarmuid Ua Duibhne that have been removed from play or from your deck.
Sola-Ui Nuada-Re Sophia-Ri / Fire / Spellcaster / 4 / 1400 / 1800
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Diarmuid Ua Duibhne that have been removed from play or from your deck.
Waver Velvet / Wind / Spellcaster / 3 / 1400 / 1000
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Alexander the Great that have been removed from play or from your deck. Whilst Alexander the Great is on your side of the field, you may return this card to your hand and add Via Expugnatio: Distant Trampling Domination to your hand.
Ryūnosuke Uryū / Dark / Warrior / 1 / 500 / 400
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Bluebeard that have been removed from play or from your deck.
Bazett Fraga McRemitz / Water / Warrior / 3 / 1600 / 0
When this card is Summoned, put 3 Spell Counters on it. By removing 1 Spell Counter from this card, special Summon 1 Cú Chulainn or 1 Avenger that have been removed from play or from your deck. If this card is in your Graveyard during your Standby Phase, you can Special Summon it. You may not release this card for an advance summon.
Caren Ortensia / Light / Spellcaster / 3 / 1400 / 1500
Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. During each of your opponent's Standby Phases, you can change the position of 1 of your opponent's face-up Monster Cards to face-down defence position. Once changed, the monster must remain in this position for the rest of the turn.
Servants
Arturia / Light / Saber - Warrior / 7 / 2700 / 2500
This card cannot be Normal Summoned or Set. If you control Shirō Emiya or Rin Tōsaka, you can Special Summon this card from your hand. The controller of the card pays 700 Life points during each of his/her Standby Phases unless the controller controls Shirō Emiya or Rin Tōsaka. This card is unaffected by the effects of Spell Cards controller by your opponent. During Damage Step, you may pay Life Points (in multiples of 100 points) to increase this monster's ATK and DEF by the half the amount of points until End Phase of that turn.
Emiya / Fire / Archer - Warrior / 6 / 1700 / 2300
This card cannot be Normal Summoned or Set. If you control controls Rin Tōsaka or Medea, you can Special Summon this card from your hand. The controller of the card pays 500 Life points during each of his/her Standby Phases unless the controller controls Rin Tōsaka or Medea. You may select 1 Unlimited Blade Works from your deck and activate it immediately. As long as Unlimited Blade Works is active on the field, select 2 Equip Spell card with Arms Hole instead.
Cú Chulainn / Water / Lancer - Warrior / 6 / 2300 / 2500
This card cannot be Normal Summoned or Set. If you control Bazett Fraga McRemitz or Kirei Kotomine, you can Special Summon this card from your hand. The controller of the card pays 500 Life points during each of his/her Standby Phases unless the controller controls Bazett Fraga McRemitz or Kirei Kotomine. This card cannot be destroyed by card effects. Pay 6000 Life Points, both players shuffles all cards removed from the game, Graveyard, field and hand to the deck and draw 5 cards.
Medusa / Dark / Rider - Fiend / 5 / 2300 / 2100
This card cannot be Normal Summoned or Set. If you control Sakura Matō or Dark Sakura, you can Special Summon this card from your hand. The controller of the card pays 600 Life points during each of his/her Standby Phases unless the controller controls Sakura Matō or Dark Sakura. As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack.
Sasaki Kojirō / Dark / Assassin - Warrior / 5 / 2300 / 2000
This card cannot be Normal Summoned or Set. If you control Medea, you can Special Summon this card from your hand. This card is not affected by trap cards and attack by this card cannot be negated.
Medea / Wind / Caster - Spellcaster / 6 / 2300 / 2700
This card cannot be Normal Summoned or Set. If you control Sōichirō Kuzuki, you can Special Summon this card from your hand. The controller of the card pays 600 Life points during each of his/her Standby Phases unless the controller controls Sōichirō Kuzuki. Once per turn, Special Summon up to 3 Level 3 or lower Zombie-Type monster from your Graveyard or, pay 600 Life Points, special Summon 1 Sasaki Kojirō that have been removed from play or from your deck.
Heracles / Earth / Berserker - Warrior - Divine / 8 / 3300 / 0
This card cannot be Normal Summoned or Set. If you control Illyasviel von Einzbern, you can Special Summon this card from your hand. The controller of the card pays 700 Life points during each of his/her Standby Phases unless the controller controls Illyasviel von Einzbern. When this card is Summoned from your deck, put 12 counters on it. If this card attacks, it is changed to Defence Position at the end of the Battle Phase. If this card is destroyed as a result of battle, remove 1 counter from this card instead. If you cannot, destroy it. Battle damage dealt to the opponent by this card is 0.
Hassan-i-Sabah / Dark / Assassin - Warrior / 5 / 2000 / 2000
This card cannot be Normal Summoned or Set. If you control Kirei Kotomine or Zōken Matō, you can Special Summon this card from your hand. The controller of the card pays 300 Life points during each of his/her Standby Phases unless the controller controls Kirei Kotomine or Zōken Matō. Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 card on the field.
Gilgamesh / Divine / Archer - Warrior - Divine / 10 / 3500 / 3500
This card cannot be Normal Summoned or Set. If you control Kirei Kotomine or Tokiomi Tōsaka, you can Special Summon this card from your hand. The controller of the card pays 1000 Life points during each of his/her Standby Phases unless the controller controls Kirei Kotomine or Tokiomi Tōsaka.
Avenger / Dark / Avenger - Warrior / 6 / 1400 / 1400
This card cannot be Normal Summoned or Set. If you control Bazett Fraga McRemitz, you can Special Summon this card from your hand. The controller of the card pays 400 Life points during each of his/her Standby Phases unless the controller controls Bazett Fraga McRemitz.
Alexander the Great / Wind / Rider - Warrior / 7 / 2600 / 2600
This card cannot be Normal Summoned or Set. If you control Waver Velvet, you can Special Summon this card from your hand. The controller of the card pays 500 Life points during each of his/her Standby Phases unless the controller controls Waver Velvet.
Diarmuid Ua Duibhne / Water / Lancer - Warrior / 6 / 2400 / 2400
This card cannot be Normal Summoned or Set. If you control Sola-Ui Nuada-Re Sophia-Ri or Kayneth Archibald El-Melloi, you can Special Summon this card from your hand. The controller of the card pays 500 Life points during each of his/her Standby Phases unless the controller controls Sola-Ui Nuada-Re Sophia-Ri.
Bluebeard / Dark / Caster - Spellcaster / 5 / 2600 / 0
This card cannot be Normal Summoned or Set. If you control Ryūnosuke Uryū, you can Special Summon this card from your hand. The controller of the card pays 700 Life points during each of his/her Standby Phases unless the controller controls Ryūnosuke Uryū.
Lancelot / Dark / Berserker - Warrior / 7 / 2700 / 2500
This card cannot be Normal Summoned or Set. If you control Kariya Matō, you can Special Summon this card from your hand. The controller of the card pays 700 Life points during each of his/her Standby Phases unless the controller controls Kariya Matō.
Noble Phantasms
Invisible Air: Barrier of the Wind King
Continuous Spell
You may set card 1 Spell or Trap card and equip it onto Arturia. As long as this card remains on the field, you may not equip more then 1 card onto Arturia. Increase the ATK of a monster equipped with the face-down card by 500 points. You may reveal the face-down card equipped to Arturia to negate 1 attack from a monster your opponent controls. If the revealed card is an Equip Spell card, equip it to Arturia. If the revealed card is not an Equip Spell card, discard it and you take 500 Life Point Damage.
Excalibur: Sword of Promised Victory
Equip Spell
This card can only be equipped to Arturia. Increase the equipped monsters ATK by 1000 points. During Damage Step, if you would activate the effect of Arturia, discard 3 cards from your hand, double the ATK increase by the effect of Arturia.
Avalon: The Everdistant Utopia
Equip Spell
The equipped monster cannot destroy or removes from the field by opponents card effects.
Eye of Mind [True]
Spell
Activate only when you control Emiya on your side of the field. After activation, as long as this card remains in your Graveyard, your opponent must play with their hand revealed.
Unlimited Blade Works
Field Spell
Activate this card only if you control Emiya. As long as this card is active on the field, increase ATK strength of monsters with Emiya in its name by 700 Points. Once Per turn, you may select 1 Arms Hole from your Graveyard or deck and add it to your hand. As long as this card remains face up on the field, the controller of this card may play Equip Spell cards in Monster Card Zone as though they were Spell and Trap Card Zones. You can equip any Equip Spell card onto Emiya, ignoring all the activation requirements.
Kansho
Equip spell
This card can only be equipped to Emiya. When this card is activated add Bakuya from your Deck or Graveyard to your hand. Increase the equipped monsters ATK by 500 points. This card gets these effects, based on the number of counter on this card. 1+: Increase the equipped monsters ATK by 1000 points instead. 2+: Negate the effect of a Normal Trap Card by paying 1000 Life Points. 3+: Pay 1000 Life Points to destroy 1 card on the field.
Bakuya
Equip Spell
This card can only be equipped to Emiya. When this card is activated add Kansho from your Deck or Graveyard to your hand. Increase the equipped monsters ATK by 500 points. This card gets these effects, based on the number of counter on this card. 1+: Increase the equipped monsters ATK by 1000 points instead. 2+: Negate the effect of a Normal Spell Card by paying 1000 Life Points. 3+: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
Overedge!
Spell
Place 1 counter on Kansho and Bakuya.
Rho Aias: The Seven Rings that cover the Fiery Heavens.
Continuous Spell
Pay up to 3500 Life Points (in multiples of 500 points). For each 500 Life Points you pay for the cost of this card, put 1 counter on this card. You may remove 1 counter to prevent your monster being destroyed. When all the counters are removed from this card, send it to the Graveyard.
Caladbolg II: The Fake Spiral Sword
Equip Spell
This card can only be equipped to Emiya. This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. Destroy this card in the End Phase.
Hrunting: The Hound of the Red Plains
Equip Spell
This card can only be equipped to Emiya. The equipped monster can attack three times in the same battle phase.
Gae Bolg: The Spear of Impaling Barbed Death
Equip spell
This card can only be equipped to Cú Chulainn. If the monster equipped with this card attacks an opponents monster, destroy the monster with this card's effect without applying damage calculation.
Gae Bolg: The Spear of Striking Death Flight
Equip spell
This card can only be equipped to Cú Chulainn. If the monster equipped with this card attacks an opponents monster and destroy the monster as a result of battle, destroy monsters in the adjacent Monster Card Zone.
Blood Fort Andromeda: Outer-Seal. Temple of Blood
Field Spell
Activate this card only if you control Medusa. Opponent may not activate effects or cards that discard cards from hand or deck as a cost. When your opponent pays Life Points due to the cost of card effects, the controller of this card gains the same amount of Life Points, and increase ATK and DEF of Medusa by the same amount of points.
Breaker Gorgon: Self-Seal. Temple of Darkness
Continuous Spell
As long as this card remains face-up on the field, your monsters are not affected by the effect of Medusa
Bellerophon: Bridle of Chivalry
Equip spell
This card can only be equipped to Medusa. During your Main Phase, you may Special Summon 1 Beast, Winged Beast or fiend type monster from your deck. As long as this card is on the field, all Beast, Winged-Beast and fiend type monsters gains 1000 ATK points.
Rule Breaker: All Codes Must be Destroyed
Equip Spell
This card can only be equipped to Medea. As long as this card remains face-up on the field, negate all the effect of face-up Effect Monsters your opponent controls.
Argon Coin: The Golden Fleece
Equip Spell
This card can only be equipped to Medea. As long as this card remains face-up on the field, your opponent cannot select any Dragon-Type monsters as the target(s) of Spell, Traps or Monster Card effects. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand, deck or graveyard.
Eye of Mind [True]
Spell
Activate only when you control Sasaki Kojirō or Heracles on your side of the field. After activation, as long as this card remains in your Graveyard, your opponents top 3 cards must be revealed.
Tsubame Gaeshi!
Quick play-Spell
Activate only when Sasaki Kojirō is attacked or being attacked. Destroy 1 monster on the field. This effect cannot be negated.
Nine Lives: The Shooting Hundred Head
Equip Spell
This card can only be equipped to Heracles when it has no counters on it. Equipped monster may attack nine times in the same Battle Phase.
Zabaniya: Delusional Heartbeat
Continuous Spell
Activate only when you control Hassan-i-Sabah on your side of the field. During each of your Standby Phases, Special Summon 1 Heart Token (Psychic-Type/DARK/1/0/0) to your side of the field. Release 1 monster; destroy 1 monster on the field.
Zabaniya: Delusion Image
Continuous spell
If Hassan-i-Sabah is in your Graveyard during your Standby Phase, you can Special Summon it. You may not release cards Special Summoned by this effect for an advance summon.
Gate of Babylon: Kings Treasury
Continuous Spell
Activate only when you control Gilgamesh on your side of the field. As long as this card is remains face-up on the field, you may select 2 Equip Spell card with Arms Hole instead and you can equip any Equip Spell card onto Gilgamesh, ignoring all the activation requirements. Once Per turn, you may select 1 Arms Hole from your Graveyard or deck and add it to your hand. You may send this card to the Graveyard and send all the equip cards from your deck to the Graveyard to destroy all the cards on the opponent side of the field.
Golden Rule
Spell Card
Activate only when you control Gilgamesh on your side of the field. Return 1 Gate of Babylon: Kings Treasury to your hand and all equip spell cards in the Graveyard to the deck.
Merodach: The Original Sin
Equip spell
Increase the equipped monster by 1500 ATK points. When this card comes into play, you may destroy 1 equip spell card on the opponents side of the field.
Durendal: The Unparalleled Famous Sword
Equip spell
Double the original ATK of the equipped monster. This equip spell card cannot be destroyed.
Enkidu: Chain of Heaven
Quick-Play spell
Activate only when you control Gilgamesh on your side of the field. Negate the effect of Divine-Beast or DIVINE monster apart from Gilgamesh. The ATK points of all Divine-Beast or DIVINE monster apart from Gilgamesh is now 0. After activation, this card is treated as an Equip Card that increases the DEF of the equipped monster by 1000 points.
Enuma Elish: The Star of Creation that Splits apart Heaven and Earth
Equip Spell
This card can only be equipped to Gilgamesh. This card cannot be equipped to Emiya even if Unlimited Blade Works is active. Increase the equipped monsters ATK by 10000. When the monster equipped with this card attack, remove from play all the cards on opponents field and the opponent removes his/her entire hand from the game.
Void Avesta: False Copy of Inscribed Creation
Quick Play Spell
When a card(s) are being destroyed and/or you are receiving damage, activate this card from your hand (you may activate this Quick-lay spell card from your hand in your opponents turn). Destroy cards on the opponents side of the field equalling the same amount of cards destroyed on your side of the field and deal damage to your opponent equalling to the damage you have received. If your Life Points would be 0 before this cards resolves, the duel ends in a draw.
Few more Noble Phantasms
Then Yugioh Maker time. xDDDDD
Somewhat this set is like uber powerful if it was real.
- Mood:
Neutral - Reading: Marvel Zombie
Devious Comments
Make you clog with servants until you got some masters, then masters just uber speed kill you with servants.
I pay particular care with Archer and Gilgamesh, they are stronger then any servant here in a yugioh sense.
Ok so lets talk about themes.
Kiritsugu is a special theme. It really does focus on saber one turn kill. First we use his wife, offer her to get avalon, get him out. search for saber, use arms hole and get excalibur, once you have got that it is pretty much OTK. if I have Honesty here , it is just over kill xD. In case the first hit didn't kill, lets go back to MP1 and BP again, then if that fails, I will skip your turn.
Emiya and Gilgamesh are similar, just uber abuse arms hole and use all the destructive effects. Gil is powerful due to the original atk strength is soo high and alot of destructive equips. Emiya is focusing on using other equips, this including sabers or nine lives...
Kojiro as usual just support. Caster is just a huge summon beatstick. swarm deck.
Berserker is strong, but it doesn't win the game.
still got zero's noble phantasm to do, so soon I can make and print them using school printers muhahahaha, this is how bored I am.
Art exam nearly over. Can't wait, I can draw awesome doujin again ><
--
同胞!用中文日文入侵DA吧!用東方霸佔DA吧!!
Brothers! Let's invade DA with Chinese and Japanese! Let's conquer DA with Touhou!!
--
"Bure bure bure bure (...) Ano hito wa jiku ga buretenai. Suteki!"
Proud third member of Duel Academia's Black Dorm. Long live Haou-sama!
--
同胞!用中文日文入侵DA吧!用東方霸佔DA吧!!
Brothers! Let's invade DA with Chinese and Japanese! Let's conquer DA with Touhou!!
--
... Tea.
--
同胞!用中文日文入侵DA吧!用東方霸佔DA吧!!
Brothers! Let's invade DA with Chinese and Japanese! Let's conquer DA with Touhou!!
--
"The world... yes! Seek freedom, and your world will stand stretched out before your eyes. If the endless dream guides your spirits, Conquer it! Bear conviction behind your flag!"
--
同胞!用中文日文入侵DA吧!用東方霸佔DA吧!!
Brothers! Let's invade DA with Chinese and Japanese! Let's conquer DA with Touhou!!
--
"The world... yes! Seek freedom, and your world will stand stretched out before your eyes. If the endless dream guides your spirits, Conquer it! Bear conviction behind your flag!"
--
... Tea.
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